Tag: PC

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  • Myrmidon Class

    table{border:1px solid black}. |**Ability Requirements:**|%{color:red}Strength 15%| ||%{color:red}Dexterity 13%| ||%{color:red}Constitution 12%| ||%{color:red}Intelligence 15%| |**Prime Requisites:**|%{color:red}Strength, Intelligence% | |**Races …

  • Nonweapon Proficiencies

    **Magical Foci** %{color:red}Proficiency Group: Wizard only; # Slots: 3; Check: N/A% You can craft a magical focus of power that allows you to perform minor magical feats. The item in question must be wielded in hand and must be one of the following: a …

  • Spellcaster Summons

    h3. %{color:blue}Dedicated Spellcaster Summons% Below are the special options that relate to summoning. Each class has their own options and rules governing these options. h2. %{color:blue}Thaumaturge Specific Summons% **%{color:purple}Golem …

  • Sword and Sorcery Spellcasters

    h3. %{color:red}Origins of Magic after the Cataclysm% From the farthest corners of the cosmos lies ancient beings who heralded first life in the universe. These alien organisms dance between our own 4th dimensional universe and a separated 6th …

  • Character Awards

    Players may earn character awards in the place of most magic items. Character awards are gained by earning character points in game. table{border:1px solid black}. |%{color:red}Combat Precision (20):% Each time this is bought you earn a +1 bonus to …

  • Religion

    h2. %{color:purple}The dead religions of the old world and new religions are detailed here.%

    h3. %{color:red}Company of the Watch (Dead)% The native human powers were known as the watch: Lysander the wise, said to be a powerful mage and …

  • Dragons and the Black Legion

    h2. %{color:red}**Dragons**% **Description:** The race of dragons in this setting are different in a few aspects. They are all part of the same race, unlike many other campaigns where dragon variety is affected by alignment and locale. All dragons use …

  • Domain Spells

    Domain spells are specialized spells that affect a given province with power, or used to attack other provinces with unholy power. Each domain spell has an associated cost in GB (gold bars) as well as an effect and a duration. In order to cast any domain …

  • Infernals

    **%{color:purple}Infernal, Least%** **Alignment:** Any evil **Hit Dice:** 4+8 **Intelligence:** Average intelligence (8-10) **AC:** 3 **THAC0:** 18 **Move:** 12 **No. Attacks:** 2 **Damage:** by weapon 3-10 (1d8+2) **Experience:** 975 ** …

  • Undead, noble vampire

    The noble vampire, or Strigoi, is a strange yet dangerous threat in the world of Atoria. The noble vampire has been around since the founding of Acheron, where they served as the ruling noble human class. The Strigoi, or living vampire, can feel …

  • Psion Class

    table{border:1px solid black}. |Ability Requirements:|Strength 13| ||Intelligence 13| ||Wisdom 15| |Prime Requisites:|Intelligence, Wisdom| |Races Allowed:|Any| |Alignment Allowed:|Any Lawful| |Armor:|padded, leather, hide, studded leather, ring …

  • Barbarian Class

    h2. Revision from the Fighter’s Handbook [[File:351016 | class=media-item-align-center | Conan_RedSonja.jpg]] table{border:1px solid black}. |Ability Requirements:|Strength 15| ||Dexterity 9| ||Constitution 12| |Prime Requisites:|Strength, …

  • Martial Arts

    **%{color:blue}Local Fighting Styles (from Combat & Tactics)%** **Perfected Unarmed Combat** %{color:red}Proficiency Group: Warrior, Rogue; # Slots: 1; Check: N/A% While unarmored and fighting unarmed, you do not take a penalty when fighting armed …

  • Graemoor

    **Local Graemoor History: Graemorians** The Graemorians have been beaten down by many magical catastrophes and powers bent on the corruption of man. But though it all the humans of Graemoor keep on going, and fighting these threats when ever they rear …

  • Alkrash

    **Local Alkrash History: Anubians** Their society is based around the worship of their one dark god, Anubis (who looks like an anubian with the head of a jackal). Their high priests command great power and are the authority in the region. However the …

  • Maeveena

    **Local Maeveena History: Sethirians** The native people here are called Sethirians, named after a dead serpent god called Set that the people here believed in ages ago. The native people are a strong, violent sort that continue on as they always have. …

  • Kaiming

    **Local Xianbei History: Culture** The Xianbei have a language which uses a writing system of around 3,000 ideograms. The clothing of the Xianbei is made up of multi-layered, colorful garments. Being nomadic, they also keep prayer beads and all other …

  • Hokkaido

    **Local Hokkaido History: The Sanjin** These people were originally Xianbei pirates who fled from Kaiming to strike it on their own in the small island of Hokkaido. After hundreds of years, the people here called the Sanjin created their own unique …

  • Core Game

    h2. [[Character Creation]] [[Playable Races of Atoria]] ---

    [[Nonweapon Proficiencies]] [[Adventuring -n- Alchemical Tech]] [[Class Kits]] [[Mystic]] [[Redeemer (Priest)]] [[Unique Archetype]]

    ---

    [[Playable …

  • Character Creation

    h3. **%{color:blue}Zero Level%** Use these rules to determine what the character looked like before they underwent the training to become their chosen class. Peasants and other NPCs use these rules. * Roll your character’s ability scores using Method …

  • Playable Races of Atoria

    table{border:1px solid black}. |%{color:red}Racial Ability Requirements%| |Ability|=.Dwarf|=.Elf|=.Halfling|=.Human| |Strength|=.8/18|=.3/18*|=.7/18*|=.3/18| |Dexterity|=.3/18 |=.6/19|=.7/20|=.3/18| |Constitution|=.11/20|=.7/17|=.10/19|=.3/18| | …

  • World of Ruin

    h4.

    The world of Atoria was like any other in the multiverse. The world had its own pantheon of gods and villains, and numerous fantasy races abound. But what happens when such a world falls into ruin? Many millennia ago, the _Company of the Watch_ …

  • Playable Classes in Atoria

    h3. %{color:blue}Warrior Changes% %{color:black}Fighter% * A fighter can gain mastery immediately at fifth level, high mastery at seventh level, and grand mastery at ninth level. A fighter can be a master of three weapons, two of which the fighter …

  • Additional Mage Spells

    %{color:red}Acheronian Blood Rites (Level 1)% (Necromancy) |_.Range:|_.Touch|_.Components:|_.V, S| |_.Duration:|_.1 week/level|_.Casting Time:|_.1 Turn| |_.Area of Effect:|_.The caster|_.Saving Throw:|_.None| By careful incantation, the mage …

  • House Rules

    * Once a game every character gains *Piety* after character creation. Piety allows the player to have one of their rolls be a number of their choosing. A critical hit or auto-hit cannot be attained, however a number can. For example, the character may get …

  • Technology

    h3. **Glow Gel** While the art of candlemaking exists, there is another art of illumination that can be found in cities and large towns who can afford alchemists. Glow gel, as its called, is a gel that creates soft white light in a large area. …

  • Redeemer (Priest)

    table{border:1px solid black}. |Ability Requirements:|Strength 12| ||Intelligence 9| ||Wisdom 13| |Prime Requisites:|Strength, Wisdom| |Races Allowed:|Any| |Alignment Allowed:|Any Good| |Armor:|Any; Shield permitted| |Weapons:|Any| |Proficiency …

  • Fear and Madness

    h3. In the world of Atoria, fear and madness are just as lethal as a blade to the guts. With the theme of cosmic evil, one must fortify ones mind and soul just as well as they would their body against the horrors that plague the world.

    %{color …

  • Adventuring -n- Alchemical Tech

    h3. %{color:red}**Adventuring Gear**% With the need of humanity to survive the new horrors of the world, there have been advances in merging magic and technology. Namely the Alchemy and Herbalist proficiencies. table{border:1px solid black}. |_. …

  • The Old World

    [[File:567293 | class=media-item-align-center | The_Old_World.JPG]] h2. %{color:red}The Arenbur Domains% The Arenbur domains are ruled by the Arenbur house, who are known as established traders and lenders. The house owns all the domains that are …

  • Crafting Magic Items

    Crafting a magic item requires a 10th level mage or higher in level. Each chart below lists what type of magic item can be created, and whether the item creation chance succeeds or not by following the formula. **Permanent Magic Item** table{border: …

  • Class Kits

    h2.

    %{color:red}The following kits are exclusively created for the Fighter and Thief classes.%

    **%{color:purple}Shadow Adept%** __Over 800 years ago, the secret organization known as 'shinobi' have mastered the art of stealth and …

  • Unique Archetype

    [[File:653238 | class=media-item-align-center | fb3c0f9759f40cfa37b1d09028ac0ee4.jpg]] table{border:1px solid black}. |Ability Requirements:|N/A| |Prime Requisites:|N/A| |Races Allowed:|N/A| |Alignment Allowed:|Any| |Armor:|Any; shield permitted| …

  • Mystic

    h4. __**Original D&D Mystic (2nd Edition Version)**__ !http://cdn.obsidianportal.com/assets/223469/mystic_d_d.jpg(Mystic d d)! table{border:1px solid black}. |Ability Requirements:|Strength 12| ||Dexterity 13| ||Wisdom 13| |Prime Requisites:| …

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