Undead, The Blighted

The Blighted Dead
Alignment: CE
Hit Dice: 8+15; 16+15; 24+15
Intelligence: semi-intelligent (5-7)
AC: 5; 2; 0
THAC0: 17; 13; 9
Move: 12
No. Attacks: 8 (flesh rend, per size category)
Damage: melee rend 5-12 (1d8+4)
Experience:
Immunities: Undead immunities, infravision 240’
Size: Large (8 HD), Huge (16 HD), Gargantuan (24HD)
Combat: The blighted dead simply march forward and rip apart anything in their way with their claws. In large numbers they have an effective 19 strength.
Horde: The size of the mob determines how effective the mob is in battle. This mob size varies from large (8-12 people), huge (13-24 people), to gargantuan (25 or more people).
Regeneration: The blighted dead take apart organic matter around them and reform to their original pack strength unless every piece of flesh is thoroughly burned. Seeing as they leave bits and pieces of themselves around, the blighted dead are considered immortal. Around normal vegetation they regenerate 3 hit points a round. For ever size increment they cannibalize (starting at small-size), they regain 8 hit points. They can cannibalize up to two size increments a round per size category.
Cannibalize: When fighting organic creatures, the blighted dead heal for half the damage they inflict as a vampiric regeneration ring.
Disease: The blighted dead spread a rotting disease that create more blighted dead. If a save vs. poison is failed on a victim that receives more than 30 points of damage, they will die in 3d6 hours and come back as a blighted dead. Those slain also come back as blighted dead and increase their fold.
Flesh Rend: The blighted dead strike as a group at all times, surrounding their foes and attacking with fierce abandon. Within melee range they deal 5d6 damage on a failed save vs. breath weapon (half on a successful save) per size category.

Description: The undead of the world are for the most part, uncontrolled. The most infamous of these dead are known as the blighted dead. These disease-carrying undead infect the living with the black death, a plague that creates more blighted dead. They travel in packs, and are amongst the most dangerous threats that even veteran warriors can encounter. This is due to their large numbers and ability to repair themselves by cannibalizing any organic matter.


The Bloomed Dead
Alignment: CE
Hit Dice: 2+2
Intelligence: Highly intelligent (13-14)
AC: 5 (7 hide)
THAC0: 19 (17 with thrown or ranged)
Move: 15
No. Attacks: 3 or by weapon
Damage: claw 1-3, claw 1-3, bite 2-5
Experience: 975
Immunities: Disease resistance, disease, alchemy, infravision 240’

Description: There are other host of undead that spread like a cancer.

The Bloomed Dead
Alignment: CE
Hit Dice: 2+2
Intelligence: Highly intelligent (13-14)
AC: 5 (7 hide)
THAC0: 19 (17 with thrown or ranged)
Move: 15
No. Attacks: 3 or by weapon
Damage: claw 1-3, claw 1-3, bite 2-5
Experience: 975
Immunities: Disease resistance, disease, alchemy, infravision 240’

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Undead, The Blighted

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